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@ue-too/board / index / RotationTransitionState

類別: RotationTransitionState

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:264

State implementation for rotation animations and transitions. Processes animation updates and allows user input to interrupt.

Extends

建構函式

建構函式

new RotationTransitionState(): RotationTransitionState

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:270

回傳

RotationTransitionState

覆寫了

TemplateState< RotateEventPayloadMapping, BaseContext, RotateControlStates, RotateControlOutputMapping >.constructor

屬性

_defer

protected _defer: Defer<BaseContext, RotateEventPayloadMapping, RotateControlStates, RotateControlOutputMapping> | undefined

定義於: packages/being/dist/interface.d.ts:493

繼承自

TemplateState._defer


_delay

protected _delay: Delay<BaseContext, RotateEventPayloadMapping, RotateControlStates, RotateControlOutputMapping> | undefined

定義於: packages/being/dist/interface.d.ts:492

繼承自

TemplateState._delay


_eventGuards

protected _eventGuards: Partial<EventGuards<EventPayloadMapping, States, Context, Guard<Context>>>

定義於: packages/being/dist/interface.d.ts:491

繼承自

TemplateState._eventGuards


_eventReactions

protected _eventReactions: EventReactions<RotateEventPayloadMapping, BaseContext, RotateControlStates, RotateControlOutputMapping>

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:274

覆寫了

TemplateState._eventReactions


_guards

protected _guards: Guard<Context>

定義於: packages/being/dist/interface.d.ts:490

繼承自

TemplateState._guards

存取器

delay

Getter 簽章

get delay(): Delay<Context, EventPayloadMapping, States, EventOutputMapping> | undefined

定義於: packages/being/dist/interface.d.ts:498

回傳

Delay<Context, EventPayloadMapping, States, EventOutputMapping> | undefined

繼承自

TemplateState.delay


eventGuards

Getter 簽章

get eventGuards(): Partial<EventGuards<EventPayloadMapping, States, Context, Guard<Context>>>

定義於: packages/being/dist/interface.d.ts:496

回傳

Partial<EventGuards<EventPayloadMapping, States, Context, Guard<Context>>>

繼承自

TemplateState.eventGuards


eventReactions

Getter 簽章

get eventReactions(): EventReactions<EventPayloadMapping, Context, States, EventOutputMapping>

定義於: packages/being/dist/interface.d.ts:497

回傳

EventReactions<EventPayloadMapping, Context, States, EventOutputMapping>

繼承自

TemplateState.eventReactions


guards

Getter 簽章

get guards(): Guard<Context>

定義於: packages/being/dist/interface.d.ts:495

回傳

Guard<Context>

繼承自

TemplateState.guards


handlingEvents

Getter 簽章

get handlingEvents(): keyof EventPayloadMapping[]

定義於: packages/being/dist/interface.d.ts:494

回傳

keyof EventPayloadMapping[]

繼承自

TemplateState.handlingEvents

方法

beforeExit()

beforeExit(context, stateMachine, to): void

定義於: packages/being/dist/interface.d.ts:500

參數

context

BaseContext

stateMachine

StateMachine<RotateEventPayloadMapping, BaseContext, RotateControlStates, RotateControlOutputMapping>

to

RotateControlStates | "TERMINAL"

回傳

void

繼承自

TemplateState.beforeExit


handles()

handles<K>(args, context, stateMachine): EventResult<RotateControlStates, K extends keyof RotateControlOutputMapping ? RotateControlOutputMapping[K<K>] : void>

定義於: packages/being/dist/interface.d.ts:501

型別參數

K

K extends string

參數

args

EventArgs<RotateEventPayloadMapping, K>

context

BaseContext

stateMachine

StateMachine<RotateEventPayloadMapping, BaseContext, RotateControlStates, RotateControlOutputMapping>

回傳

EventResult<RotateControlStates, K extends keyof RotateControlOutputMapping ? RotateControlOutputMapping[K<K>] : void>

繼承自

TemplateState.handles


lockedOnObjectRotateByInputHandler()

lockedOnObjectRotateByInputHandler(context, payload): RotateControlOutputEvent

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:334

參數

context

BaseContext

payload

RotateByInputEventPayload

回傳

RotateControlOutputEvent


lockedOnObjectRotateToInputHandler()

lockedOnObjectRotateToInputHandler(context, payload): RotateControlOutputEvent

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:341

參數

context

BaseContext

payload

RotateToInputEventPayload

回傳

RotateControlOutputEvent


transitionRotateByInputHandler()

transitionRotateByInputHandler(context, payload): RotateControlOutputEvent

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:320

參數

context

BaseContext

payload

RotateByInputEventPayload

回傳

RotateControlOutputEvent


transitionRotateToInputHandler()

transitionRotateToInputHandler(context, payload): RotateControlOutputEvent

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:327

參數

context

BaseContext

payload

RotateToInputEventPayload

回傳

RotateControlOutputEvent


uponEnter()

uponEnter(context, stateMachine, from): void

定義於: packages/being/dist/interface.d.ts:499

參數

context

BaseContext

stateMachine

StateMachine<RotateEventPayloadMapping, BaseContext, RotateControlStates, RotateControlOutputMapping>

from

RotateControlStates | "INITIAL"

回傳

void

繼承自

TemplateState.uponEnter


userRotateByInputHandler()

userRotateByInputHandler(context, payload): RotateControlOutputEvent

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:306

參數

context

BaseContext

payload

RotateByInputEventPayload

回傳

RotateControlOutputEvent


userRotateToInputHandler()

userRotateToInputHandler(context, payload): RotateControlOutputEvent

定義於: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:313

參數

context

BaseContext

payload

RotateToInputEventPayload

回傳

RotateControlOutputEvent