Class IdleState

Hierarchy (View Summary)

Constructors

Properties

_eventGuards: Partial<
    EventGuards<
        TouchEventMapping,
        TouchStates,
        TouchContext,
        Guard<TouchContext, "touchPointsCount">,
    >,
> = { touchstart: [{ guard: "touchPointsCount", target: "PENDING", }], touchend: [{ guard: "touchPointsCount", target: "PENDING", }], }
_guards: Guard<TouchContext, "touchPointsCount"> = { touchPointsCount: ((context: TouchContext) => { return context.getCurrentTouchPointsCount() === 2; }).bind(this) }

Accessors

Methods