Class LockedOnObjectState

Hierarchy (View Summary)

Constructors

Properties

_eventGuards: Partial<
    EventGuards<
        PanEventPayloadMapping,
        PanControlStates,
        PanContext,
        Guard<PanContext, string>,
    >,
> = {}
_guards: Guard<PanContext> = {}
eventReactions: Partial<
    EventAction<PanEventPayloadMapping, PanContext, PanControlStates>,
> = { unlock: { action: this.unlockHandler, defaultTargetState: "ACCEPTING_USER_INPUT" }, lockedOnObjectPanByInput: { action: this.lockedOnObjectPanByInputHandler, defaultTargetState: "LOCKED_ON_OBJECT" }, lockedOnObjectPanToInput: { action: this.lockedOnObjectPanToInputHandler, defaultTargetState: "LOCKED_ON_OBJECT" }, }

Accessors

Methods