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@ue-too/being / GuardMapping

Type Alias: GuardMapping<Context, G, States>

GuardMapping<Context, G, States> = object

Defined in: interface.ts:456

Description

This is a mapping of a guard to a target state.

Generic parameters:

  • Context: The context of the state machine. (which can be used by each state to do calculations that would persist across states)
  • G: The guard type.
  • States: All of the possible states that the state machine can be in. e.g. a string literal union like "IDLE" | "SELECTING" | "PAN" | "ZOOM"

You probably don't need to use this type directly.

See

['eventGuards']

Type Parameters

Context

Context extends BaseContext

G

G

States

States extends string

Properties

guard

guard: G extends Guard<Context, infer K> ? K : never

Defined in: interface.ts:461


target

target: States

Defined in: interface.ts:462