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@ue-too/dynamics / index / narrowPhaseWithRigidBody

関数: narrowPhaseWithRigidBody()

narrowPhaseWithRigidBody(bodies, combinationsToCheck, resolveCollisionFlag, useLinearCollisionResolution): Point[]

定義: collision.ts:233

パラメータ

bodies

RigidBody[]

combinationsToCheck

object[]

resolveCollisionFlag

boolean

useLinearCollisionResolution

boolean = false

戻り値

Point[]