@ue-too/board / convertDeltaInViewPortToWorldSpace
Function: convertDeltaInViewPortToWorldSpace()
convertDeltaInViewPortToWorldSpace(
delta,cameraZoomLevel,cameraRotation):Point
Defined in: packages/board/src/camera/utils/coordinate-conversion.ts:372
Converts a displacement vector from viewport space to world space. Use this for converting movement deltas, not absolute positions.
Parameters
delta
Point
Displacement vector in viewport space (CSS pixels)
cameraZoomLevel
number
Camera zoom level
cameraRotation
number
Camera rotation in radians
Returns
Point
Displacement vector in world coordinates
Remarks
This transforms a relative displacement, not an absolute point. The conversion accounts for:
- Rotation: Delta is rotated by camera rotation
- Zoom: Delta is scaled by 1/zoom (viewport pixels → world units)
Note: Camera position is NOT needed for delta transformations.
Example
typescript
// User dragged 100 pixels to the right in viewport
const viewportDelta = { x: 100, y: 0 };
const worldDelta = convertDeltaInViewPortToWorldSpace(
viewportDelta,
2.0, // 2x zoom
0 // no rotation
);
// Result: { x: 50, y: 0 } (100 viewport pixels = 50 world units at 2x zoom)