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@ue-too/board / createDefaultRotateControlStateMachine

Function: createDefaultRotateControlStateMachine()

createDefaultRotateControlStateMachine(context): RotateControlStateMachine

Defined in: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:435

Creates a rotation control state machine with default configuration.

Parameters

context

BaseContext = ...

Camera rig or context for rotation operations

Returns

RotateControlStateMachine

Configured rotation control state machine starting in ACCEPTING_USER_INPUT state

Remarks

Factory function for creating a rotation state machine with sensible defaults. The machine starts in ACCEPTING_USER_INPUT state, ready to accept user rotation gestures.

Example

typescript
const cameraRig = createDefaultCameraRig(camera);
const rotateSM = createDefaultRotateControlStateMachine(cameraRig);