@ue-too/board / createDefaultRotateControlStateMachine
Function: createDefaultRotateControlStateMachine()
createDefaultRotateControlStateMachine(
context):RotateControlStateMachine
Defined in: packages/board/src/camera/camera-mux/animation-and-lock/rotation-control-state-machine.ts:435
Creates a rotation control state machine with default configuration.
Parameters
context
BaseContext = ...
Camera rig or context for rotation operations
Returns
Configured rotation control state machine starting in ACCEPTING_USER_INPUT state
Remarks
Factory function for creating a rotation state machine with sensible defaults. The machine starts in ACCEPTING_USER_INPUT state, ready to accept user rotation gestures.
Example
typescript
const cameraRig = createDefaultCameraRig(camera);
const rotateSM = createDefaultRotateControlStateMachine(cameraRig);